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Created by Gammarayburst 5 years ago
Spies!
Simic unblockable draw politics, that is what Eldric wants.
So play nice, don't become a threat, take the backseat.
Build your engine and blast any player who made it to the late game.
15 1-drop evasive creatures (to guarantee 1 in opening hand)
10 - 15 utility creatures
37 Land
30 cards left for variety and flavor:
5 aura curses
- 'council' cards
- counterspells
- spot removal
5 pump cards (main win con)
- extra turns (sec win con)
- life gain to keep in game
- regenerate and graveyard recursion
- mass artifact wipe
- creature copy (3th win con)
After turn 3, keep building crits and lands + drawing cards. Play political cards to keep opponents from attacking you. Keep counterspells + removal up for game ending threats. Take small hits, avoid blocking
Restore life, regenerate creatures when absolutely needed.
Then, when you are ready (preferably after 2 opponents are killed) massively pump your creatures and go for the kill.
No artefact ramp, rely on land pump. Mass remove artefacts.