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Update by MacabreManatee 6 years ago
Mono-red deck designed to play in a star format in a balanced way with:
Green: http://www.bazaarofmagic.nl/deck/green-star-di-11336.html
Black: http://www.bazaarofmagic.nl/deck/black-star-di-11333.html
Against:
Blue: http://www.bazaarofmagic.nl/deck/blue-star-di-11332.html
White: http://www.bazaarofmagic.nl/deck/white-star-di-11337.html
Star Rules:
Players sit down in a circle. Order is very relevant, so I strongly recommend random seating, but any mutually agreeable method, including just sitting down at the table, will do fine.
The two players across the circle from a player are that player's enemies. Each turn, a player's creatures can attack either of these enemies or be split between them.
The two players who sit adjacent to a player are that player's allies. A player's creatures can't attack his or her allies, but he or she can target them and their permanents with whatever spells he or she wishes.
A player's allies aren't opponents, so cards that say "each opponent," "target opponent," etc. can't affect them. (You could try Star without this rule, but letting an ally "opponent" split your Gifts Ungiven or graciously accept your Knight tokens from Hunted Dragon seems like it would be hilarious exactly once, and very tiresome thereafter.)
The winner is the first player with no enemies still in the game. If two players have no enemies left, they both win.
I've added commanders so the decks can be played EDH-style.
Balancing
For balancing purposes, all decks have about the same mana-curve. In addition, several card-cycles which have a card of each colour, are included.
Each decks contains:
- 3x a ... weaver, which can be used to boost your allies creatures for extra tactical gameplay.
- One decent colour hoser per enemy colour.
- Two cards, one of which your right ally also has, and one which your left ally also has. These cards are multi-colored.
- One Level-up card.
- One card with kicker
- One creature with soul-bond
- One card with a new keyword from the return to ravnica block.
- And alot of cards to fill in gaps, but aren't too strong to break the deck.