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The Firebird of Death, Magma and Stalling

Update by MagnusMagicus 12 years ago

Deck List

Description

Bron: Hier

Of all of the decks I've built so far, I think I'm fondest of this one - I fit in like a thousand combos. Combo 1 is to blast the entire board, but to leave behind Molten Firebirds, Sentinels, Reactors, Ingots, and Citadels. You should have enough left to swing and beat for game before a foe can recover.

Combo 2 is to use Ensnaring Bridge to keep yourself from being attacked both before the sweeping death and afterward, when you have few cards left. Supporting it, we have Null Brooch and Fool's Tome. Note that post-death, the Firebird replaces your draw, so with you drawing few cards, this is a great option.

Combo 3 is to run a Darksteel Reactor for the game, just doing everything you can to hide behind indestructible creatures, an Ensnaring Bridge, Volt Charge, and the sweeping removal until you win.

Combo 4 is to sacrifice the Firebird over and over again, skipping all of your draws, safely tucked in with a Bridge and no cards in hand, winning by decking your foe (Culling Dais is your sacrifice outlet here).

It's a sexy deck. I've already explained most of the cards in the deck by now. A dead Anger enables you to swing with your Firebird after bringing it back to play. Volt Charge is the obligatory burn that also adds counters to Culling Dais and Darksteel Reactor.

Because this deck has so many ways of winning against so many different decks, it's really strong. However, it takes a bit to get going. I've lost with it before it set up...but once it's going? You are not stopping this from finding an avenue of attack and winning.

Mana curve

Card type distribution

Mana symbols

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