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Bijgewerkt door Kwakelaar 1 maand geleden
Pit the clans against eachother to find out who the ultimate ruler of Tarkir is.
These decks are made to be comparable in strength.
Each deck contains 4 rares, 18 uncommons and commons, and tries to include similar cards for each clan. For example, every deck contains the multicolored sign-post (knuckleblade, rhino, butcher, mantis, vizier) and the Charms.
Rules:
Clan watermark cards only
Max 1 of each rare, 2 of each uncommon, 3 of each common
Mardu has 9 uncommon non-lands. Saddlebrute is excluded because it is the worst card.
Strategy; tempo / go wide